AI Insights · Timothy · April 2022
Top 5 Low Poly Games on iOS in Finland, Q1 2022
In Q1 2022, the top 5 low poly games on iOS in Finland showed varied performance in downloads, revenue, and active users. Here’s a detailed look at their trends.
In Q1 2022, the top 5 low poly games on iOS in Finland showcased distinct trends in weekly downloads, revenue, and active user engagement. Here's a closer look at their performance:
Roblox from Roblox Corporation saw a steady decline in weekly downloads, starting at approximately 2.4K and dropping to around 1.1K by the end of March. The weekly revenue peaked at nearly $18K at the beginning of the quarter and gradually decreased to about $10K. Active users remained relatively stable, fluctuating between 25K and 28K throughout the quarter.
Old School RuneScape by Jagex experienced moderate weekly downloads with a peak of 122 in mid-February, but ended the quarter with just 41 downloads. Revenue also showed a decline, starting at $654 in the first week of January and dropping to $317 by the end of March. Active users peaked at 712 in late January but saw a decrease to around 460 by the end of the quarter.
Idle Lumber Empire - Wood Game from AppQuantum Publishing Ltd began the quarter with 479 downloads, spiking to 737 in late January, and then decreasing to 149 by the end of March. Revenue showed a downward trend, from $697 in late December to $146 at the end of March. Active users also declined, from 1.3K at the start of the quarter to 440 by the end.
Art of War: Legions by Fastone Games had a low and fluctuating download count, starting at 41 and ending with 17 downloads. Revenue showed some consistency, peaking at $238 in late February and stabilizing around $181 at the end of March. Active users saw a decline from 504 at the start to 249 by the end of the quarter.
LEGO® DUPLO® MARVEL by StoryToys Limited maintained a steady download rate, beginning with 139 and ending with 75 downloads. The revenue showed some fluctuations, peaking at $224 in mid-March and ending at $167. Active users remained relatively stable, ranging from 171 to 228 throughout the quarter.
These insights are derived from Sensor Tower, where more detailed information can be found.